Effect.Appear(elem, options)

options = {
duration: 1.8,
from: 0.0,
to: 1.0
}

Effect.Fade(elem, options)

options = {
duration: 1.8,
from: 0.0,
to: 1.0
}

new Effect.Puff(elem, options)

options = {
duration: 1.0,
from: 0.0,
to: 1.0
}

Effect.DropOut(elem)

Effect.Shake(elem)

options = {
duration: 0.5,
distance: 20
}

Effect.SwitchOff(elem)

Effect.BlindDown(elem, options)

options = {
scaleX: false,
scaleY: true,
scaleContent: true,
scaleFromCenter: false,
scaleMode: box || contents,
scaleFrom: 100,
scaleTo: 0,
duration: 1.0
}

Effect.BlindUp

options = {
scaleX: false,
scaleY: true,
scaleContent: true,
scaleFromCenter: false,
scaleMode: box || contents,
scaleFrom: 100,
scaleTo: 0,
duration: 1.0
}

Effect.SlideDown

options = {
scaleX: false,
scaleY: true,
scaleContent: true,
scaleFromCenter: false,
scaleMode: box || contents,
scaleFrom: 100,
scaleTo: 0,
duration: 1.0
}

Effect.SlideUp

options = {
scaleX: false,
scaleY: true,
scaleContent: true,
scaleFromCenter: false,
scaleMode: box || contents,
scaleFrom: 100,
scaleTo: 0,
duration: 1.0
}

new Effect.Pulsate(elem, options)

options = {
duration: 2.0,
from: 0.0,
pulses: 5

Effect.Squish(elem)

Reduce the element to its top-left corner.

Effect.Fold

Reduce the element to its top then to left to make it disappear

Effect.Grow

options = {
direction: center || top-left || top-right || bottom-left || bottom-right,
duration: 1.0
}

“Grows” an element into a specific direction (see demo for better understanding).

Effect.Shrink

options: {
direction: center || top-left || top-right || bottom-left || bottom-right,
duration: 1.0
}